rint, rintf, rintl, lrint, lrintf, lrintl, llrint, llrintf, llrintl
Defined in header
<math.h>
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float rintf( float arg );
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(1) | (since C99) |
double rint( double arg );
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(2) | (since C99) |
long double rintl( long double arg );
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(3) | (since C99) |
Defined in header
<tgmath.h>
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#define rint( arg )
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(4) | (since C99) |
Defined in header
<math.h>
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long lrintf( float arg );
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(5) | (since C99) |
long lrint( double arg );
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(6) | (since C99) |
long lrintl( long double arg );
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(7) | (since C99) |
Defined in header
<tgmath.h>
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#define lrint( arg )
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(8) | (since C99) |
Defined in header
<math.h>
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long long llrintf( float arg );
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(9) | (since C99) |
long long llrint( double arg );
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(10) | (since C99) |
long long llrintl( long double arg );
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(11) | (since C99) |
Defined in header
<tgmath.h>
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#define llrint( arg )
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(12) | (since C99) |
arg
to an integer value in floating-point format, using the current rounding mode.arg
to an integer value in integer format, using the current rounding mode.arg
has type long double, rintl
, lrintl
, llrintl
is called. Otherwise, if arg
has integer type or the type double, rint
, lrint
, llrint
is called. Otherwise, rintf
, lrintf
, llrintf
is called, respectively.
Contents |
[edit] Parameters
arg | - | floating point value |
[edit] Return value
If no errors occur, the nearest integer value to arg
, according to the current rounding mode, is returned.
[edit] Error handling
Errors are reported as specified in math_errhandling
If the result of lrint
or llrint
is outside the range representable by the return type, a domain error or a range error may occur.
If the implementation supports IEEE floating-point arithmetic (IEC 60559),
- For the
rint
function:
- If
arg
is ±∞, it is returned, unmodified - If
arg
is ±0, it is returned, unmodified - If
arg
is NaN, NaN is returned
- For
lrint
andllrint
functions:
- If
arg
is ±∞, FE_INVALID is raised and an implementation-defined value is returned - If the result of the rounding is outside the range of the return type, FE_INVALID is raised and an implementation-defined value is returned
- If
arg
is NaN, FE_INVALID is raised and an implementation-defined value is returned
[edit] Notes
POSIX specifies that all cases where lrint
or llrint
raise FE_INEXACT are domain errors.
As specified in math_errhandling, FE_INEXACT may be (but isn't required to be on non-IEEE floating-point platforms) raised by rint
when rounding a non-integer finite value.
The only difference between rint
and nearbyint is that nearbyint never raises FE_INEXACT.
The largest representable floating-point values are exact integers in all standard floating-point formats, so rint
never overflows on its own; however the result may overflow any integer type (including intmax_t), when stored in an integer variable.
If the current rounding mode is...
- FE_DOWNWARD, then
rint
is equivalent to floor. - FE_UPWARD, then
rint
is equivalent to ceil. - FE_TOWARDZERO, then
rint
is equivalent to trunc - FE_TONEAREST, then
rint
differs from round in that halfway cases are rounded to even rather than away from zero.
[edit] Example
#include <stdio.h> #include <math.h> #include <fenv.h> #include <limits.h> int main(void) { #pragma STDC FENV_ACCESS ON fesetround(FE_TONEAREST); printf("rounding to nearest:\nrint(+2.3) = %+.1f ", rint(2.3)); printf("rint(+2.5) = %+.1f ", rint(2.5)); printf("rint(+3.5) = %+.1f\n", rint(3.5)); printf("rint(-2.3) = %+.1f ", rint(-2.3)); printf("rint(-2.5) = %+.1f ", rint(-2.5)); printf("rint(-3.5) = %+.1f\n", rint(-3.5)); fesetround(FE_DOWNWARD); printf("rounding down: \nrint(+2.3) = %+.1f ", rint(2.3)); printf("rint(+2.5) = %+.1f ", rint(2.5)); printf("rint(+3.5) = %+.1f\n", rint(3.5)); printf("rint(-2.3) = %+.1f ", rint(-2.3)); printf("rint(-2.5) = %+.1f ", rint(-2.5)); printf("rint(-3.5) = %+.1f\n", rint(-3.5)); printf("rounding down with lrint: \nlrint(+2.3) = %ld ", lrint(2.3)); printf("lrint(+2.5) = %ld ", lrint(2.5)); printf("lrint(+3.5) = %ld\n", lrint(3.5)); printf("lrint(-2.3) = %ld ", lrint(-2.3)); printf("lrint(-2.5) = %ld ", lrint(-2.5)); printf("lrint(-3.5) = %ld\n", lrint(-3.5)); printf("lrint(-0.0) = %ld\n", lrint(-0.0)); printf("lrint(-Inf) = %ld\n", lrint(-INFINITY)); // FE_INVALID raised // error handling feclearexcept(FE_ALL_EXCEPT); printf("rint(1.1) = %.1f\n", rint(1.1)); if(fetestexcept(FE_INEXACT)) puts(" FE_INEXACT was raised"); feclearexcept(FE_ALL_EXCEPT); printf("lrint(LONG_MIN-2048.0) = %ld\n", lrint(LONG_MIN-2048.0)); if(fetestexcept(FE_INVALID)) puts(" FE_INVALID was raised"); }
Possible output:
rounding to nearest: rint(+2.3) = +2.0 rint(+2.5) = +2.0 rint(+3.5) = +4.0 rint(-2.3) = -2.0 rint(-2.5) = -2.0 rint(-3.5) = -4.0 rounding down: rint(+2.3) = +2.0 rint(+2.5) = +2.0 rint(+3.5) = +3.0 rint(-2.3) = -3.0 rint(-2.5) = -3.0 rint(-3.5) = -4.0 rounding down with lrint: lrint(+2.3) = 2 lrint(+2.5) = 2 lrint(+3.5) = 3 lrint(-2.3) = -3 lrint(-2.5) = -3 lrint(-3.5) = -4 lrint(-0.0) = 0 lrint(-Inf) = -9223372036854775808 rint(1.1) = 1.0 FE_INEXACT was raised lrint(LONG_MIN-2048.0) = -9223372036854775808 FE_INVALID was raised
[edit] See also
(C99)(C99)(C99)
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rounds to nearest integer not greater in magnitude than the given value (function) |
(C99)(C99)(C99)
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rounds to an integer using current rounding mode (function) |
(C99)(C99)
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gets or sets rounding direction (function) |
C++ documentation for rint
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